[settings]
my_peds0Count = 29
my_peds0[0]Model = a_f_m_bodybuild_01
my_peds0[0]Model2 = 0xB25D16B2
my_peds0[0]Positionx = 6,45706
my_peds0[0]Positiony = -1520,573
my_peds0[0]Positionz = 28,99503
my_peds0[0]Heading = 225,737
my_peds0[0]Task = 6
my_peds0[0]Weapon = MicroSMG
my_peds0[0]Group = 0
my_peds0[0]SeatPosition = 0
my_peds0[0]my_peds_variation = Random
my_peds0[1]Model = a_f_m_bodybuild_01
my_peds0[1]Model2 = 0xB25D16B2
my_peds0[1]Positionx = 10,4604
my_peds0[1]Positiony = -1524,172
my_peds0[1]Positionz = 28,99503
my_peds0[1]Heading = 197,4076
my_peds0[1]Task = 6
my_peds0[1]Weapon = MicroSMG
my_peds0[1]Group = 0
my_peds0[1]SeatPosition = 1
my_peds0[1]my_peds_variation = Random
my_peds0[2]Model = a_f_m_bodybuild_01
my_peds0[2]Model2 = 0xB25D16B2
my_peds0[2]Positionx = 6,73484
my_peds0[2]Positiony = -1520,161
my_peds0[2]Positionz = 28,99503
my_peds0[2]Heading = 197,4077
my_peds0[2]Task = 6
my_peds0[2]Weapon = MicroSMG
my_peds0[2]Group = 0
my_peds0[2]SeatPosition = 2
my_peds0[2]my_peds_variation = Random
my_peds0[3]Model = a_f_m_bodybuild_01
my_peds0[3]Model2 = 0x85B9C668
my_peds0[3]Positionx = 7,29883
my_peds0[3]Positiony = -1518,966
my_peds0[3]Positionz = 28,98512
my_peds0[3]Heading = 234,9019
my_peds0[3]Task = 6
my_peds0[3]Weapon = Pistol
my_peds0[3]Group = 0
my_peds0[3]SeatPosition = 3
my_peds0[3]my_peds_variation = Random
my_peds0[4]Model = a_f_m_bodybuild_01
my_peds0[4]Model2 = 0x85B9C668
my_peds0[4]Positionx = 10,39499
my_peds0[4]Positiony = -1523,372
my_peds0[4]Positionz = 29,30699
my_peds0[4]Heading = 155,83507
my_peds0[4]Task = 6
my_peds0[4]Weapon = Pistol
my_peds0[4]Group = 0
my_peds0[4]SeatPosition = 4
my_peds0[4]my_peds_variation = Random
my_peds0[5]Model = a_f_m_bodybuild_01
my_peds0[5]Model2 = 0x85B9C668
my_peds0[5]Positionx = 7,84497
my_peds0[5]Positiony = -1518,128
my_peds0[5]Positionz = 28,99524
my_peds0[5]Heading = 219,902
my_peds0[5]Task = 6
my_peds0[5]Weapon = Pistol
my_peds0[5]Group = 0
my_peds0[5]SeatPosition = 5
my_peds0[5]my_peds_variation = Random
my_peds0[6]Model = a_f_m_bodybuild_01
my_peds0[6]Model2 = 0x85B9C668
my_peds0[6]Positionx = 8,39112
my_peds0[6]Positiony = -1517,291
my_peds0[6]Positionz = 28,99524
my_peds0[6]Heading = 219,902
my_peds0[6]Task = 6
my_peds0[6]Weapon = Pistol
my_peds0[6]Group = 0
my_peds0[6]SeatPosition = 6
my_peds0[6]my_peds_variation = Random
my_peds0[7]Model = 
my_peds0[7]Model2 = 0x85B9C668
my_peds0[7]Positionx = 35,51515
my_peds0[7]Positiony = -1446,628
my_peds0[7]Positionz = 29,3633
my_peds0[7]Heading = 134,752
my_peds0[7]Task = 6
my_peds0[7]Weapon = Pistol
my_peds0[7]Group = 0
my_peds0[7]SeatPosition = 0
my_peds0[7]my_peds_variation = Custom
my_peds0[7]my_peds_Accuracy = 70
my_peds0[7]my_peds_Health = 900
my_peds0[7]my_peds_Armour = 900
my_peds0[7]my_peds_Invincible = True
my_peds0[7]my_peds_DrivingSpeed = 95
my_peds0[7]my_peds_DrivingStyle = Rushed
my_peds0[7]my_peds_CombatEngaugeRange = 30
my_peds0[7]my_peds_CanLeaveGuardRange = True
my_peds0[7]my_peds_GuardRange = 5
my_peds0[7]my_peds_VecFallowDist = 5
my_peds0[7]my_peds_seeingRange = 30
my_peds0[7]my_peds_hearingRange = 60
my_peds0[7]my_peds_group_numb = 0
my_peds0[7]my_peds_Combat_Ability = 10
my_peds0[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[7]my_peds_can_exit_vehicle = False
my_peds0[7]my_peds_waypoint = 0
my_peds0[7]COMPONENT_FACE_DRAWABLE = 0
my_peds0[7]COMPONENT_FACE_TEXTURE = 0
my_peds0[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[7]COMPONENT_HEAD_TEXTURE = 0
my_peds0[7]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[7]COMPONENT_HAIR_TEXTURE = 1
my_peds0[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO_TEXTURE = 0
my_peds0[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[7]COMPONENT_LEGS_TEXTURE = 1
my_peds0[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[7]COMPONENT_HANDS_TEXTURE = 0
my_peds0[7]COMPONENT_FEET_DRAWABLE = 1
my_peds0[7]COMPONENT_FEET_TEXTURE = 1
my_peds0[7]COMPONENT_EYES_DRAWABLE = 1
my_peds0[7]COMPONENT_EYES_TEXTURE = 1
my_peds0[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[7]COMPONENT_TASKS_TEXTURE = 0
my_peds0[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[7]PROP_HATS_INDEX = -1
my_peds0[7]PROP_HATS_TEXTURE = -1
my_peds0[7]PROP_GLASSES_INDEX = -1
my_peds0[7]PROP_GLASSES_TEXTURE = -1
my_peds0[7]PROP_EARS_INDEX = -1
my_peds0[7]PROP_EARS_TEXTURE = -1
my_peds0[8]Model = g_m_y_strpunk_01
my_peds0[8]Model2 = 0x85B9C668
my_peds0[8]Positionx = 116,948
my_peds0[8]Positiony = -1949,128
my_peds0[8]Positionz = 20,237
my_peds0[8]Heading = 54,240
my_peds0[8]Task = 5
my_peds0[8]Weapon = Pistol
my_peds0[8]Group =1
my_peds0[8]SeatPosition = -1
my_peds0[8]my_peds_variation = Random
my_peds0[8]my_peds_Accuracy = 70
my_peds0[8]my_peds_Health = 900
my_peds0[8]my_peds_Armour = 900
my_peds0[8]my_peds_Invincible = False
my_peds0[8]my_peds_DrivingSpeed = 95
my_peds0[8]my_peds_DrivingStyle = Rushed
my_peds0[8]my_peds_CombatEngaugeRange = 30
my_peds0[8]my_peds_CanLeaveGuardRange = True
my_peds0[8]my_peds_GuardRange = 5
my_peds0[8]my_peds_VecFallowDist = 5
my_peds0[8]my_peds_seeingRange = 30
my_peds0[8]my_peds_hearingRange = 60
my_peds0[8]my_peds_group_numb = 0
my_peds0[8]my_peds_Combat_Ability = 10
my_peds0[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[8]my_peds_can_exit_vehicle = False
my_peds0[8]my_peds_waypoint = 0
my_peds0[8]COMPONENT_FACE_DRAWABLE = 1
my_peds0[8]COMPONENT_FACE_TEXTURE = 0
my_peds0[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[8]COMPONENT_HEAD_TEXTURE = 0
my_peds0[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[8]COMPONENT_HAIR_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[8]COMPONENT_TORSO_TEXTURE = 0
my_peds0[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[8]COMPONENT_LEGS_TEXTURE = 1
my_peds0[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[8]COMPONENT_HANDS_TEXTURE = 0
my_peds0[8]COMPONENT_FEET_DRAWABLE = 1
my_peds0[8]COMPONENT_FEET_TEXTURE = 0
my_peds0[8]COMPONENT_EYES_DRAWABLE = 0
my_peds0[8]COMPONENT_EYES_TEXTURE = 0
my_peds0[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[8]COMPONENT_TASKS_TEXTURE = 0
my_peds0[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[8]PROP_HATS_INDEX = -1
my_peds0[8]PROP_HATS_TEXTURE = -1
my_peds0[8]PROP_GLASSES_INDEX = -1
my_peds0[8]PROP_GLASSES_TEXTURE = -1
my_peds0[8]PROP_EARS_INDEX = -1
my_peds0[8]PROP_EARS_TEXTURE = -1
my_peds0[9]Model = g_m_y_strpunk_01
my_peds0[9]Model2 = 0x85B9C668
my_peds0[9]Positionx = 108,221
my_peds0[9]Positiony = -1954,172
my_peds0[9]Positionz = 20,296
my_peds0[9]Heading = 33,847
my_peds0[9]Task = 5
my_peds0[9]Weapon = Pistol
my_peds0[9]Group =1
my_peds0[9]SeatPosition = -1
my_peds0[9]my_peds_variation = Random
my_peds0[9]my_peds_Accuracy = 70
my_peds0[9]my_peds_Health = 900
my_peds0[9]my_peds_Armour = 900
my_peds0[9]my_peds_Invincible = False
my_peds0[9]my_peds_DrivingSpeed = 95
my_peds0[9]my_peds_DrivingStyle = Rushed
my_peds0[9]my_peds_CombatEngaugeRange = 30
my_peds0[9]my_peds_CanLeaveGuardRange = True
my_peds0[9]my_peds_GuardRange = 5
my_peds0[9]my_peds_VecFallowDist = 5
my_peds0[9]my_peds_seeingRange = 30
my_peds0[9]my_peds_hearingRange = 60
my_peds0[9]my_peds_group_numb = 0
my_peds0[9]my_peds_Combat_Ability = 10
my_peds0[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[9]my_peds_can_exit_vehicle = False
my_peds0[9]my_peds_waypoint = 0
my_peds0[9]COMPONENT_FACE_DRAWABLE = 1
my_peds0[9]COMPONENT_FACE_TEXTURE = 0
my_peds0[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[9]COMPONENT_HEAD_TEXTURE = 0
my_peds0[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[9]COMPONENT_HAIR_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[9]COMPONENT_TORSO_TEXTURE = 0
my_peds0[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds0[9]COMPONENT_LEGS_TEXTURE = 1
my_peds0[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[9]COMPONENT_HANDS_TEXTURE = 0
my_peds0[9]COMPONENT_FEET_DRAWABLE = 1
my_peds0[9]COMPONENT_FEET_TEXTURE = 0
my_peds0[9]COMPONENT_EYES_DRAWABLE = 0
my_peds0[9]COMPONENT_EYES_TEXTURE = 0
my_peds0[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[9]COMPONENT_TASKS_TEXTURE = 0
my_peds0[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[9]PROP_HATS_INDEX = -1
my_peds0[9]PROP_HATS_TEXTURE = -1
my_peds0[9]PROP_GLASSES_INDEX = -1
my_peds0[9]PROP_GLASSES_TEXTURE = -1
my_peds0[9]PROP_EARS_INDEX = -1
my_peds0[9]PROP_EARS_TEXTURE = -1
my_peds0[10]Model = g_m_y_strpunk_01
my_peds0[10]Model2 = 0xDB729238
my_peds0[10]Positionx = -143,707
my_peds0[10]Positiony = -1694,747
my_peds0[10]Positionz = 36,171
my_peds0[10]Heading = 109,041
my_peds0[10]Task = 1
my_peds0[10]Weapon = AssaultRifle
my_peds0[10]Group = 1
my_peds0[10]SeatPosition = 4
my_peds0[10]my_peds_variation = Random
my_peds0[10]my_peds_Accuracy = 60
my_peds0[10]my_peds_Health = 900
my_peds0[10]my_peds_Armour = 900
my_peds0[10]my_peds_Invincible = False
my_peds0[10]my_peds_DrivingSpeed = 60
my_peds0[10]my_peds_DrivingStyle = Normal
my_peds0[10]my_peds_CombatEngaugeRange = 40
my_peds0[10]my_peds_CanLeaveGuardRange = True
my_peds0[10]my_peds_GuardRange = 5
my_peds0[10]my_peds_VecFallowDist = 5
my_peds0[10]my_peds_seeingRange = 40
my_peds0[10]my_peds_hearingRange = 70
my_peds0[10]my_peds_group_numb = 0
my_peds0[10]my_peds_Combat_Ability = 10
my_peds0[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[10]my_peds_can_exit_vehicle = True
my_peds0[10]my_peds_waypoint = 0
my_peds0[11]Model = g_m_y_strpunk_01
my_peds0[11]Model2 = 0xDB729238
my_peds0[11]Positionx = -159,838
my_peds0[11]Positiony = -1681,856
my_peds0[11]Positionz = 36,965
my_peds0[11]Heading = 87,343
my_peds0[11]Task = 1
my_peds0[11]Weapon = AssaultRifle
my_peds0[11]Group = 1
my_peds0[11]SeatPosition = 4
my_peds0[11]my_peds_variation = Random
my_peds0[11]my_peds_Accuracy = 60
my_peds0[11]my_peds_Health = 900
my_peds0[11]my_peds_Armour = 900
my_peds0[11]my_peds_Invincible = False
my_peds0[11]my_peds_DrivingSpeed = 60
my_peds0[11]my_peds_DrivingStyle = Normal
my_peds0[11]my_peds_CombatEngaugeRange = 40
my_peds0[11]my_peds_CanLeaveGuardRange = True
my_peds0[11]my_peds_GuardRange = 5
my_peds0[11]my_peds_VecFallowDist = 5
my_peds0[11]my_peds_seeingRange = 40
my_peds0[11]my_peds_hearingRange = 70
my_peds0[11]my_peds_group_numb = 0
my_peds0[11]my_peds_Combat_Ability = 10
my_peds0[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[11]my_peds_can_exit_vehicle = True
my_peds0[11]my_peds_waypoint = 0
my_peds0[12]Model = g_m_y_strpunk_01
my_peds0[12]Model2 = 0xDB729238
my_peds0[12]Positionx = -189,575
my_peds0[12]Positiony = -1697,829
my_peds0[12]Positionz = 37,684
my_peds0[12]Heading = 280,290
my_peds0[12]Task = 1
my_peds0[12]Weapon = MicroSMG
my_peds0[12]Group = 1
my_peds0[12]SeatPosition = 4
my_peds0[12]my_peds_variation = Random
my_peds0[12]my_peds_Accuracy = 60
my_peds0[12]my_peds_Health = 900
my_peds0[12]my_peds_Armour = 900
my_peds0[12]my_peds_Invincible = False
my_peds0[12]my_peds_DrivingSpeed = 60
my_peds0[12]my_peds_DrivingStyle = Normal
my_peds0[12]my_peds_CombatEngaugeRange = 40
my_peds0[12]my_peds_CanLeaveGuardRange = True
my_peds0[12]my_peds_GuardRange = 5
my_peds0[12]my_peds_VecFallowDist = 5
my_peds0[12]my_peds_seeingRange = 40
my_peds0[12]my_peds_hearingRange = 70
my_peds0[12]my_peds_group_numb = 0
my_peds0[12]my_peds_Combat_Ability = 10
my_peds0[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[12]my_peds_can_exit_vehicle = True
my_peds0[12]my_peds_waypoint = 0
my_peds0[13]Model = g_m_y_strpunk_01
my_peds0[13]Model2 = 0xDB729238
my_peds0[13]Positionx = -181,558
my_peds0[13]Positiony = -1707,010
my_peds0[13]Positionz = 37,684
my_peds0[13]Heading = 300,783
my_peds0[13]Task = 1
my_peds0[13]Weapon = MicroSMG
my_peds0[13]Group = 1
my_peds0[13]SeatPosition = 4
my_peds0[13]my_peds_variation = Random
my_peds0[13]my_peds_Accuracy = 60
my_peds0[13]my_peds_Health = 900
my_peds0[13]my_peds_Armour = 900
my_peds0[13]my_peds_Invincible = False
my_peds0[13]my_peds_DrivingSpeed = 60
my_peds0[13]my_peds_DrivingStyle = Normal
my_peds0[13]my_peds_CombatEngaugeRange = 40
my_peds0[13]my_peds_CanLeaveGuardRange = True
my_peds0[13]my_peds_GuardRange = 5
my_peds0[13]my_peds_VecFallowDist = 5
my_peds0[13]my_peds_seeingRange = 40
my_peds0[13]my_peds_hearingRange = 70
my_peds0[13]my_peds_group_numb = 0
my_peds0[13]my_peds_Combat_Ability = 10
my_peds0[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[13]my_peds_can_exit_vehicle = True
my_peds0[13]my_peds_waypoint = 0
my_peds0[14]Model = g_m_y_strpunk_01
my_peds0[14]Model2 = 0xDB729238
my_peds0[14]Positionx = -197,281
my_peds0[14]Positiony = -1685,512
my_peds0[14]Positionz = 35,899
my_peds0[14]Heading = 242,452
my_peds0[14]Task = 1
my_peds0[14]Weapon = AssaultRifle
my_peds0[14]Group = 1
my_peds0[14]SeatPosition = 4
my_peds0[14]my_peds_variation = Random
my_peds0[14]my_peds_Accuracy = 60
my_peds0[14]my_peds_Health = 900
my_peds0[14]my_peds_Armour = 900
my_peds0[14]my_peds_Invincible = False
my_peds0[14]my_peds_DrivingSpeed = 60
my_peds0[14]my_peds_DrivingStyle = Normal
my_peds0[14]my_peds_CombatEngaugeRange = 40
my_peds0[14]my_peds_CanLeaveGuardRange = True
my_peds0[14]my_peds_GuardRange = 5
my_peds0[14]my_peds_VecFallowDist = 5
my_peds0[14]my_peds_seeingRange = 40
my_peds0[14]my_peds_hearingRange = 70
my_peds0[14]my_peds_group_numb = 0
my_peds0[14]my_peds_Combat_Ability = 10
my_peds0[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[14]my_peds_can_exit_vehicle = True
my_peds0[14]my_peds_waypoint = 0
my_peds0[15]Model = g_m_y_strpunk_01
my_peds0[15]Model2 = 0xDB729238
my_peds0[15]Positionx = -149,360
my_peds0[15]Positiony = -1688,002
my_peds0[15]Positionz = 36,167
my_peds0[15]Heading = 125,711
my_peds0[15]Task = 1
my_peds0[15]Weapon = AssaultRifle
my_peds0[15]Group = 1
my_peds0[15]SeatPosition = 4
my_peds0[15]my_peds_variation = Random
my_peds0[15]my_peds_Accuracy = 60
my_peds0[15]my_peds_Health = 900
my_peds0[15]my_peds_Armour = 900
my_peds0[15]my_peds_Invincible = False
my_peds0[15]my_peds_DrivingSpeed = 60
my_peds0[15]my_peds_DrivingStyle = Normal
my_peds0[15]my_peds_CombatEngaugeRange = 40
my_peds0[15]my_peds_CanLeaveGuardRange = True
my_peds0[15]my_peds_GuardRange = 5
my_peds0[15]my_peds_VecFallowDist = 5
my_peds0[15]my_peds_seeingRange = 40
my_peds0[15]my_peds_hearingRange = 70
my_peds0[15]my_peds_group_numb = 0
my_peds0[15]my_peds_Combat_Ability = 10
my_peds0[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[15]my_peds_can_exit_vehicle = True
my_peds0[15]my_peds_waypoint = 0
my_peds0[16]Model = g_m_y_strpunk_01
my_peds0[16]Model2 = 0xDB729238
my_peds0[16]Positionx = -179,975
my_peds0[16]Positiony = -1701,430
my_peds0[16]Positionz = 32,501
my_peds0[16]Heading = 253,765
my_peds0[16]Task = 1
my_peds0[16]Weapon = AssaultRifle
my_peds0[16]Group = 1
my_peds0[16]SeatPosition = 4
my_peds0[16]my_peds_variation = Random
my_peds0[16]my_peds_Accuracy = 60
my_peds0[16]my_peds_Health = 900
my_peds0[16]my_peds_Armour = 900
my_peds0[16]my_peds_Invincible = False
my_peds0[16]my_peds_DrivingSpeed = 60
my_peds0[16]my_peds_DrivingStyle = Normal
my_peds0[16]my_peds_CombatEngaugeRange = 40
my_peds0[16]my_peds_CanLeaveGuardRange = True
my_peds0[16]my_peds_GuardRange = 5
my_peds0[16]my_peds_VecFallowDist = 5
my_peds0[16]my_peds_seeingRange = 40
my_peds0[16]my_peds_hearingRange = 70
my_peds0[16]my_peds_group_numb = 0
my_peds0[16]my_peds_Combat_Ability = 10
my_peds0[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[16]my_peds_can_exit_vehicle = True
my_peds0[16]my_peds_waypoint = 0
my_peds0[17]Model = g_m_y_strpunk_01
my_peds0[17]Model2 = 0xDB729238
my_peds0[17]Positionx = -141,710
my_peds0[17]Positiony = -1700,248
my_peds0[17]Positionz = 40,983
my_peds0[17]Heading = 118,634
my_peds0[17]Task = 1
my_peds0[17]Weapon = AssaultRifle
my_peds0[17]Group = 1
my_peds0[17]SeatPosition = 4
my_peds0[17]my_peds_variation = Random
my_peds0[17]my_peds_Accuracy = 60
my_peds0[17]my_peds_Health = 900
my_peds0[17]my_peds_Armour = 900
my_peds0[17]my_peds_Invincible = False
my_peds0[17]my_peds_DrivingSpeed = 60
my_peds0[17]my_peds_DrivingStyle = Normal
my_peds0[17]my_peds_CombatEngaugeRange = 40
my_peds0[17]my_peds_CanLeaveGuardRange = True
my_peds0[17]my_peds_GuardRange = 5
my_peds0[17]my_peds_VecFallowDist = 5
my_peds0[17]my_peds_seeingRange = 40
my_peds0[17]my_peds_hearingRange = 70
my_peds0[17]my_peds_group_numb = 0
my_peds0[17]my_peds_Combat_Ability = 10
my_peds0[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[17]my_peds_can_exit_vehicle = True
my_peds0[17]my_peds_waypoint = 0
my_peds0[18]Model = g_m_y_strpunk_01
my_peds0[18]Model2 = 0xDB729238
my_peds0[18]Positionx = -287,255
my_peds0[18]Positiony = -1169,413
my_peds0[18]Positionz = 22,997
my_peds0[18]Heading = 95,236
my_peds0[18]Task = 5
my_peds0[18]Weapon = Pistol
my_peds0[18]Group = 1
my_peds0[18]SeatPosition = -1
my_peds0[18]my_peds_variation = Random
my_peds0[18]my_peds_Accuracy = 60
my_peds0[18]my_peds_Health = 900
my_peds0[18]my_peds_Armour = 900
my_peds0[18]my_peds_Invincible = False
my_peds0[18]my_peds_DrivingSpeed = 50
my_peds0[18]my_peds_DrivingStyle = Normal
my_peds0[18]my_peds_CombatEngaugeRange = 40
my_peds0[18]my_peds_CanLeaveGuardRange = False
my_peds0[18]my_peds_GuardRange = 5
my_peds0[18]my_peds_VecFallowDist = 5
my_peds0[18]my_peds_seeingRange = 40
my_peds0[18]my_peds_hearingRange = 70
my_peds0[18]my_peds_group_numb = 0
my_peds0[18]my_peds_Combat_Ability = 10
my_peds0[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[18]my_peds_can_exit_vehicle = False
my_peds0[18]my_peds_waypoint = 0
my_peds0[19]Model = g_m_y_strpunk_01
my_peds0[19]Model2 = 0xDB729238
my_peds0[19]Positionx = -288,501
my_peds0[19]Positiony = -1169,903
my_peds0[19]Positionz = 22,434
my_peds0[19]Heading = 181,222
my_peds0[19]Task = 6
my_peds0[19]Weapon = Pistol
my_peds0[19]Group = 1
my_peds0[19]SeatPosition = 0
my_peds0[19]my_peds_variation = Random
my_peds0[19]my_peds_Accuracy = 60
my_peds0[19]my_peds_Health = 900
my_peds0[19]my_peds_Armour = 900
my_peds0[19]my_peds_Invincible = False
my_peds0[19]my_peds_DrivingSpeed = 50
my_peds0[19]my_peds_DrivingStyle = Normal
my_peds0[19]my_peds_CombatEngaugeRange = 40
my_peds0[19]my_peds_CanLeaveGuardRange = False
my_peds0[19]my_peds_GuardRange = 5
my_peds0[19]my_peds_VecFallowDist = 5
my_peds0[19]my_peds_seeingRange = 40
my_peds0[19]my_peds_hearingRange = 70
my_peds0[19]my_peds_group_numb = 0
my_peds0[19]my_peds_Combat_Ability = 10
my_peds0[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[19]my_peds_can_exit_vehicle = False
my_peds0[19]my_peds_waypoint = 0
my_peds0[20]Model = g_m_y_strpunk_01
my_peds0[20]Model2 = 0xDB729238
my_peds0[20]Positionx = 201,042
my_peds0[20]Positiony = 223,310
my_peds0[20]Positionz = 104,751
my_peds0[20]Heading = 159,818
my_peds0[20]Task = 5
my_peds0[20]Weapon = Pistol
my_peds0[20]Group = 1
my_peds0[20]SeatPosition = -1
my_peds0[20]my_peds_variation = Random
my_peds0[20]my_peds_Accuracy = 60
my_peds0[20]my_peds_Health = 900
my_peds0[20]my_peds_Armour = 900
my_peds0[20]my_peds_Invincible = False
my_peds0[20]my_peds_DrivingSpeed = 50
my_peds0[20]my_peds_DrivingStyle = Normal
my_peds0[20]my_peds_CombatEngaugeRange = 40
my_peds0[20]my_peds_CanLeaveGuardRange = False
my_peds0[20]my_peds_GuardRange = 5
my_peds0[20]my_peds_VecFallowDist = 5
my_peds0[20]my_peds_seeingRange = 40
my_peds0[20]my_peds_hearingRange = 70
my_peds0[20]my_peds_group_numb = 0
my_peds0[20]my_peds_Combat_Ability = 10
my_peds0[20]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[20]my_peds_can_exit_vehicle = False
my_peds0[20]my_peds_waypoint = 0
my_peds0[21]Model = g_m_y_strpunk_01
my_peds0[21]Model2 = 0xDB729238
my_peds0[21]Positionx = 201,042
my_peds0[21]Positiony = 223,310
my_peds0[21]Positionz = 104,753
my_peds0[21]Heading = 159,812
my_peds0[21]Task = 6
my_peds0[21]Weapon = Pistol
my_peds0[21]Group = 1
my_peds0[21]SeatPosition = 0
my_peds0[21]my_peds_variation = Random
my_peds0[21]my_peds_Accuracy = 60
my_peds0[21]my_peds_Health = 900
my_peds0[21]my_peds_Armour = 900
my_peds0[21]my_peds_Invincible = False
my_peds0[21]my_peds_DrivingSpeed = 50
my_peds0[21]my_peds_DrivingStyle = Normal
my_peds0[21]my_peds_CombatEngaugeRange = 40
my_peds0[21]my_peds_CanLeaveGuardRange = False
my_peds0[21]my_peds_GuardRange = 5
my_peds0[21]my_peds_VecFallowDist = 5
my_peds0[21]my_peds_seeingRange = 40
my_peds0[21]my_peds_hearingRange = 70
my_peds0[21]my_peds_group_numb = 0
my_peds0[21]my_peds_Combat_Ability = 10
my_peds0[21]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[21]my_peds_can_exit_vehicle = False
my_peds0[21]my_peds_waypoint = 0
my_peds0[22]Model = g_m_y_strpunk_01
my_peds0[22]Model2 = 0xDB729238
my_peds0[22]Positionx = 88,213
my_peds0[22]Positiony = -1952,149
my_peds0[22]Positionz = 20,367
my_peds0[22]Heading = 304,206
my_peds0[22]Task = 6
my_peds0[22]Weapon = MicroSMG
my_peds0[22]Group = 1
my_peds0[22]SeatPosition = 1
my_peds0[22]my_peds_variation = Random
my_peds0[22]my_peds_Accuracy = 60
my_peds0[22]my_peds_Health = 900
my_peds0[22]my_peds_Armour = 900
my_peds0[22]my_peds_Invincible = False
my_peds0[22]my_peds_DrivingSpeed = 50
my_peds0[22]my_peds_DrivingStyle = Normal
my_peds0[22]my_peds_CombatEngaugeRange = 0
my_peds0[22]my_peds_CanLeaveGuardRange = False
my_peds0[22]my_peds_GuardRange = 5
my_peds0[22]my_peds_VecFallowDist = 5
my_peds0[22]my_peds_seeingRange = 40
my_peds0[22]my_peds_hearingRange = 70
my_peds0[22]my_peds_group_numb = 0
my_peds0[22]my_peds_Combat_Ability = 10
my_peds0[22]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[22]my_peds_can_exit_vehicle = False
my_peds0[22]my_peds_waypoint = 0
my_peds0[23]Model = g_m_y_strpunk_01
my_peds0[23]Model2 = 0xDB729238
my_peds0[23]Positionx = 88,213
my_peds0[23]Positiony = -1952,149
my_peds0[23]Positionz = 20,367
my_peds0[23]Heading = 304,206
my_peds0[23]Task = 6
my_peds0[23]Weapon = MicroSMG
my_peds0[23]Group = 1
my_peds0[23]SeatPosition = 0
my_peds0[23]my_peds_variation = Random
my_peds0[23]my_peds_Accuracy = 60
my_peds0[23]my_peds_Health = 900
my_peds0[23]my_peds_Armour = 900
my_peds0[23]my_peds_Invincible = False
my_peds0[23]my_peds_can_exit_vehicle = False
my_peds0[23]my_peds_DrivingSpeed = 50
my_peds0[23]my_peds_DrivingStyle = Normal
my_peds0[23]my_peds_CombatEngaugeRange = 40
my_peds0[23]my_peds_CanLeaveGuardRange = False
my_peds0[23]my_peds_GuardRange = 5
my_peds0[23]my_peds_VecFallowDist = 5
my_peds0[23]my_peds_seeingRange = 40
my_peds0[23]my_peds_hearingRange = 70
my_peds0[23]my_peds_group_numb = 0
my_peds0[23]my_peds_Combat_Ability = 10
my_peds0[23]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[23]my_peds_can_exit_vehicle = False
my_peds0[23]my_peds_waypoint = 0
my_peds0[24]Model = g_m_y_strpunk_01
my_peds0[24]Model2 = 0xDB729238
my_peds0[24]Positionx = 88,213
my_peds0[24]Positiony = -1952,149
my_peds0[24]Positionz = 20,367
my_peds0[24]Heading = 304,206
my_peds0[24]Task = 6
my_peds0[24]Weapon = MicroSMG
my_peds0[24]Group = 1
my_peds0[24]SeatPosition = 2
my_peds0[24]my_peds_variation = Random
my_peds0[24]my_peds_Accuracy = 60
my_peds0[24]my_peds_Health = 900
my_peds0[24]my_peds_Armour = 900
my_peds0[24]my_peds_Invincible = False
my_peds0[24]my_peds_DrivingSpeed = 50
my_peds0[24]my_peds_DrivingStyle = Normal
my_peds0[24]my_peds_CombatEngaugeRange = 40
my_peds0[24]my_peds_CanLeaveGuardRange = False
my_peds0[24]my_peds_GuardRange = 5
my_peds0[24]my_peds_VecFallowDist = 5
my_peds0[24]my_peds_seeingRange = 40
my_peds0[24]my_peds_hearingRange = 70
my_peds0[24]my_peds_group_numb = 0
my_peds0[24]my_peds_Combat_Ability = 10
my_peds0[24]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[24]my_peds_can_exit_vehicle = False
my_peds0[24]my_peds_waypoint = 0
my_peds0[25]Model = g_m_y_strpunk_01
my_peds0[25]Model2 = 0xDB729238
my_peds0[25]Positionx = 113,061
my_peds0[25]Positiony = -1917,728
my_peds0[25]Positionz = 20,431
my_peds0[25]Heading = 149,417
my_peds0[25]Task = 6
my_peds0[25]Weapon = MicroSMG
my_peds0[25]Group = 1
my_peds0[25]SeatPosition = 1
my_peds0[25]my_peds_variation = Random
my_peds0[25]my_peds_Accuracy = 60
my_peds0[25]my_peds_Health = 900
my_peds0[25]my_peds_Armour = 900
my_peds0[25]my_peds_Invincible = False
my_peds0[25]my_peds_can_exit_vehicle = False
my_peds0[26]Model = g_m_y_strpunk_01
my_peds0[26]Model2 = 0xDB729238
my_peds0[26]Positionx = 113,061
my_peds0[26]Positiony = -1917,728
my_peds0[26]Positionz = 20,431
my_peds0[26]Heading = 149,417
my_peds0[26]Task = 6
my_peds0[26]Weapon = MicroSMG
my_peds0[26]Group = 1
my_peds0[26]SeatPosition = 0
my_peds0[26]my_peds_variation = Random
my_peds0[26]my_peds_Accuracy = 60
my_peds0[26]my_peds_Health = 900
my_peds0[26]my_peds_Armour = 900
my_peds0[26]my_peds_Invincible = False
my_peds0[26]my_peds_can_exit_vehicle = False
my_peds0[27]Model = g_m_y_strpunk_01
my_peds0[27]Model2 = 0xDB729238
my_peds0[27]Positionx = 113,061
my_peds0[27]Positiony = -1917,728
my_peds0[27]Positionz = 20,431
my_peds0[27]Heading = 149,417
my_peds0[27]Task = 6
my_peds0[27]Weapon = MicroSMG
my_peds0[27]Group = 1
my_peds0[27]SeatPosition = 2
my_peds0[27]my_peds_variation = Random
my_peds0[27]my_peds_Accuracy = 60
my_peds0[27]my_peds_Health = 900
my_peds0[27]my_peds_Armour = 900
my_peds0[27]my_peds_Invincible = False
my_peds0[27]my_peds_can_exit_vehicle = False
my_peds0[28]Model = g_m_y_strpunk_01
my_peds0[28]Model2 = 0xDB729238
my_peds0[28]Positionx = 107,252
my_peds0[28]Positiony = -1814,190
my_peds0[28]Positionz = 30,215
my_peds0[28]Heading = 160
my_peds0[28]Task = 6
my_peds0[28]Weapon = Pistol
my_peds0[28]Group = 1
my_peds0[28]SeatPosition = 0
my_peds0[28]my_peds_variation = Random
my_peds0[28]my_peds_Accuracy = 60
my_peds0[28]my_peds_Health = 900
my_peds0[28]my_peds_Armour = 900
my_peds0[28]my_peds_Invincible = False
my_peds0[28]my_peds_can_exit_vehicle = False











